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Baseball MicroVision System Price Guide & Value

Baseball

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Details

Console
MicroVision System
Genre
Baseball
Publisher
Milton Bradley
Release
1980

🌍 Market Value

Last update: 2/1/2026
LOOSE
US/NTSC $21
EU/PAL ---
JP/NTSC-J ---
HOT
COMPLETE (CIB)
US/NTSC $24
EU/PAL ---
JP/NTSC-J ---
NEW (SEALED)
US/NTSC $48
EU/PAL ---
JP/NTSC-J ---
GRADED
US/NTSC $53
EU/PAL ---
JP/NTSC-J ---

Price History

Expert Analysis Baseball

Market data for Baseball on MicroVision System. This baseball title, published by Milton Bradley, published in 1980, remains highly sought after by collectors. Prices are updated daily based on verified sales. The current average price for a complete copy (CIB) is €24.00. Check our price history chart below to track market trends and find the best time to buy or sell.

Is Baseball Rare?

Released in 1980 for MicroVision System, Baseball is a baseball title from Milton Bradley that represents an interesting piece for any collector.

The price stability makes this a reliable choice for collectors. The consistent demand for Milton Bradley's classic titles, combined with the appeal of the baseball genre, makes it a solid addition to any MicroVision System collection.

Description

The simply titled Baseball for the Microvision is exactly as it sounds: a baseball game where the object is to score the most points over nine innings. Like Sea Duel, Baseball is playable by one person against the computer, or by two players taking turns with the same Microvision system. There are also two difficulty levels to choose from, being "normal" and "expert." There is no fielding or pitching here, only batting by using the knob built into the bottom of the Microvision. In a single player game, the player is simply attempting to build a high score over nine innings. In a two-player game, players take turns using the same Microvision to see who can rack up the highest score. The built-in screen overlay of the cartridge features the outlines of a baseball diamond. Characters and the baseball are both represented onscreen by a single pixel, and the bat is represented by two pixels, with one animating around to represent movement. The buttons built into the cartridge face are used to select Players, Skill Level, Count, and Score. The generally typical Go and Reset buttons are also present. Sound effects play for hits, scores, and outs, but not strikes.